Revenge Deck Epic Equipment: What We Know Now
A new epic equipment lands with the Awesome Medal event, then goes free and maxed for five days. Here's what's confirmed and what still isn't.

Quick Answer
> Quick answer: The Revenge Deck is a new epic equipment coming out of the Awesome Medal event, which runs 12 August to 31 August 2026. From 26 August to 31 August there's a Revenge Deck Boost, and during that window the equipment sits at max level for your hero hall as long as you've unlocked it. So the practical goal is simple: unlock it during the event, then get five days of a maxed epic without paying the ore.
Its stats and which hero it belongs to aren't public yet, so anything you read claiming exact numbers today is guessing. I'll update this once it's actually in the game. Meanwhile the hero equipment tier list covers what's worth your ore right now.
What's Actually Confirmed
Let me separate the solid from the speculation, because there's a lot of the second kind circulating.
Confirmed: a new epic equipment arrives through the Awesome Medal event. Confirmed: that event runs from 12 August to the end of the month. Confirmed: there's a Revenge Deck Boost from 26 August to 31 August, and during it the equipment is boosted to max level for your hero hall provided you've unlocked it.
Not confirmed: which hero it goes on, what its ability does, what it costs in medals, or any number attached to it. The in game event description doesn't even mention an epic equipment, which is why some people missed that one is coming at all. It shows up on the season calendar rather than in the event blurb.
I'm being deliberately boring about this because the pattern with new equipment is that the first wave of coverage invents numbers, gets corrected a week later, and by then half the community has upgraded the wrong thing. I'd rather post twice than post confidently and wrong.
The name is the one clue we've got, and I'd hold it loosely. Deck points at the card theming running through the whole month, and revenge suggests something reactive, triggering off damage taken rather than firing on command. That would be unusual for hero equipment, most of which is either an ability you time or a passive stat. But a name is not a mechanic, and I've watched people build entire theories off less.
Why the Boost Window Is the Whole Story
The five day boost at the end of the month is the part worth planning around, and it reflects a change in how Supercell runs these.
Supercell used to put the max level boost at the start of the event. That sounds generous until you think it through: at the start, almost nobody has unlocked the thing yet, so the boost went to whoever gemmed their way there on day one and to nobody else. Plenty of people said as much, loudly.
Putting it at the end fixes that. By 26 August most players who engaged with the event at all will have the equipment unlocked, so the boost actually reaches them. It's a small scheduling change that materially changes who benefits.
What it means for you is that the deadline is the unlock, not the upgrade. You don't need ore, you don't need to level anything. You need the equipment in your possession before 26 August, and the rest is handed to you for five days.
That also makes it a genuinely good testing window. Five days of a maxed epic tells you whether it's worth your ore permanently, without spending any. Use it to decide rather than to farm.
How the Last Few Equipment Releases Went
History is the only honest guide here, so here's what the pattern has looked like.
New epic equipment tends to arrive strong and get trimmed. Not always, and not always by much, but the release version is usually the best the equipment will ever be. That's an argument for using it hard during the free window rather than assuming it'll be the same in October.
Beyond that, the equipment which ends up mattering is the one that changes what a hero can do, not the one with the biggest damage number. The pieces that stuck around and reshaped attacks were the ones that gave a hero a new job. Raw stat sticks get replaced within a season or two.
So when the Revenge Deck lands, the question I'll be asking isn't how much damage it does. It's whether it lets a hero do something that hero couldn't do before. If it does, it's worth ore. If it's a bigger number on an existing job, the free boost window is probably all it ever gets from me.
There's also a timing wrinkle this month. Your ore is under pressure already from the crafted defense season, and I've written about which modules deserve it in the crafted defense upgrade priority guide. Committing ore to an unproven epic while your defence upgrades are half finished is how people end up mediocre at both.
Where It Fits in a Very Crowded August
This equipment isn't landing in a quiet month, and that changes how much attention it deserves.
August is the Clashiversary month, so there's a lot competing for the same hours. Clan war league opened the month. The card collection event runs the whole way through. A new crafted defense season started on the 1st and is eating builders at every Town Hall from 11 upward. Clan games land near the end, there are two resource fests, and the medal event carrying this equipment sits in the middle of all of it.
You cannot do all of that properly. Something gets half done, and the trick is choosing which rather than discovering it on the 30th. My order is clan games first because the rewards are permanent, then the crafted defense hitpoint modules because they're cheap and they affect every defence you play, then the medal event, then everything else.
The card collection event is the exception to that ranking, because it barely costs you anything. Cards accumulate from battles you're already fighting, and trading duplicates with clan mates takes seconds. It's the one thing on the calendar where the effort to reward ratio is close to free, so don't skip it just because it looks like filler.
Set against that, an unknown epic equipment is a lower priority than it would be in a normal month. Unlock it, take the free boost, and don't reorganise your August around it.
Is the Medal Event Worth Grinding?
Even setting the equipment aside, probably yes, and here's the reasoning.
The event runs on card tokens and quest medals that you spend in the trader shop. That's a currency you accumulate by playing normally, and the ceiling on it is how many attacks you actually get through across three weeks. There's no gate that stops a moderately active player from clearing it.
The Elephant Rider arrives in the same event, so your attacks during that period are going to be unusual anyway. Running a temporary troop into bases that were never designed for it is the easiest star farming the game offers, and it happens to also be how you earn the medals.
Where I'd push back is on gemming. There's nothing here that justifies spending real money to accelerate, particularly when the headline reward is an equipment whose value is unknown and whose max level is being given away free at the end regardless. Play the event at your normal pace.
The full August calendar is on Supercell's Awesome Quest announcement if you want to line this up against clan games and the resource fests. And if the event shifts what layouts people are running, Find My Base will pull any of them up from a screenshot.
What I'll Update Once It Lands
This post goes live before the equipment does, which is deliberate. The search window for a new epic opens the moment people see it on the calendar, not the moment it's playable.
On 12 August I'll come back and fill in which hero it belongs to, what the ability actually does, and how it compares to that hero's existing options. Those are the three things that decide whether it's worth ore, and none of them can be answered honestly right now.
I'll also test it properly during the boost window rather than off first impressions. A maxed epic for five days is the ideal way to judge one, and it means the verdict here won't be based on a level one version that nobody would actually use.
If you're reading this before the 12th, the useful action is small: make a note to unlock it before 26 August and don't spend ore on anything marginal in the meantime. That's genuinely the whole plan until there's real information.
One more thing worth flagging, since it catches people every single release. Epic equipment is capped by your hero hall level, not by the equipment itself. Two players can hold the identical piece and get meaningfully different results from it, which is why comparing your experience to a video from someone further along is misleading. During the boost window that gap is at its widest, because everyone gets maxed for their own hall rather than maxed outright.
So if it underwhelms you during those five days and looks devastating elsewhere, check hero hall levels before concluding the equipment is bad. I've seen that misread sink perfectly good equipment in community opinion more than once, and the correction never travels as far as the original complaint did.
Frequently Asked Questions
What is the Revenge Deck in Clash of Clans?
It's a new epic equipment arriving through the Awesome Medal event, which runs 12 August to 31 August 2026. Which hero it belongs to and what it does haven't been made public yet.
When is the Revenge Deck Boost?
26 August to 31 August 2026. During those five days the equipment sits at max level for your hero hall as long as you've already unlocked it, so the unlock is the deadline, not the upgrade.
Do I need ore to get the maxed Revenge Deck during the boost?
No. The boost sets it to max for your hero hall by itself. You just need to have unlocked the equipment from the event before the boost window starts.
Is it worth spending ore on a brand new epic equipment?
Wait for the free boost window and decide from there. New equipment usually launches at its strongest and gets trimmed later, and your ore is already stretched by the crafted defense season. The hero equipment tier list covers what deserves ore today.
Are the Revenge Deck's stats known yet?
No, and anything quoting exact numbers right now is guessing. The event description doesn't even mention the equipment, which is why some players missed that one is coming. It only appears on the season calendar.