Skip to main content
RohitUpdated Jun 8, 202611 min readArticle

Monolith Arrow Best Equipment Guide 2026

Got the Monolith Arrow this June? Here's how it works, exact damage stats by level, the best Archer Queen pairing, and whether 3,100 medals is worth the grind.

Archer Queen drawing her bow with the Monolith Arrow equipment glowing purple, dramatic Monolith tower in the background with crackling lightning

Photo by AI Generated

I Grinded 3,100 Meow Medals For This Arrow — Honest Take After Three Days

So the moment the Anime Fury event dropped on June 4, I ran every single task back-to-back, ground my way through the bonus tier, and walked out of the Trader Shop with the Monolith Arrow equipped on my Archer Queen. Then I spent the next three days breaking it in across CWL hits, Legend pushes, and a few war attempts.

Short version before we go deep: this equipment is **genuinely good**, but only if you change how you deploy your Queen. Slap it on without thinking, you'll wonder what the hype is about. Use it the way it's designed, and you'll see your Queen take chunks out of defending heroes in a way she's never done before.

> **Quick answer:** The Monolith Arrow gives the Archer Queen extra damage proportional to the target's max HP — strongest against defending Heroes, CC troops, and walls. The bonus is highest when you've deployed under 180 housing space, drops at 181-250, and tanks past 251. Pair it with Giant Arrow for the cleanest Queen Charge setup. Don't bother on mass-troop attacks like LavaLoon.

The rest of this post is exactly how it works, the verified stat table by level, who should grind for it before June 17, and my current loadout for this CWL.

How It Actually Works — The 180 / 250 Rule

The Monolith Arrow's bonus damage is **proportional to the target's max HP** — same core idea as the Monolith defense building. So a single Queen arrow into a Royal Champion (12k+ HP) hits way harder than the same arrow into a collector with a few hundred HP.

But there's a catch, and it's the whole reason this equipment is interesting. The bonus damage scales **down** as you deploy more housing space:

| Housing space deployed | Bonus damage tier at Level 1 | |---|---| | **0 – 180** | 9.5% of target's max HP (full bonus) | | **181 – 250** | 7% (mid tier) | | **251 and above** | 4% (minimum) |

At max level (27), those numbers scale to **14% / 10% / 5%**. Even at the lowest tier, you're getting 5% of every target's max HP as extra damage — but you'll notice the difference between running her lean vs. dumping your full army first.

What counts toward that housing space total? This trips a lot of people up:

- ✅ **Counts**: deployed troops, attacking Heroes (Heroes count 25 each), Siege Machine you brought yourself - ❌ **Doesn't count**: pets, spells, Clan Castle reinforcements (donated troops), donated Siege Machine, sub-troops like Witch Skeletons or Siege Barracks units, Royal Champion's Seeking Shields

Practical takeaway: drop your Queen first or near-first, with maybe one funnel troop, and let her bonus damage do work on the toughest defenses before the rest of your army shows up. This is basically a **Queen Charge equipment piece** — if you're running it, you're committing to leading with the Queen.

In-game Monolith Arrow equipment information screen showing the passive ability description, Level 1 highest extra damage 9.5%, damage reduction 3%, and hitpoint increase of 100

Photo by Clash of Clans in-game screenshot

Full Stat Table — Every Level From 1 to 27

Here's the complete level table I pulled straight from the Blacksmith. The Monolith Arrow scales in three places: bonus damage at each housing tier, damage reduction, and bonus HP on the Queen herself.

Three things worth noticing:

1. **The 0-180 tier scales fastest** — from 9.5% at Lvl 1 to 14% at max. Almost a 50% improvement in your peak damage output as you level it up. 2. **Damage Reduction goes from 3% to 10%** by max — that's a real survivability buff for the Queen during charges. 3. **Hitpoint Increase ranges from +100 to +1,160** — at TH18 with a high-level Queen, that extra HP keeps her alive through Multi-Inferno hits she'd normally die to.

The 251+ housing tier (the worst case) is locked at 4-5% across all 27 levels. So even fully maxed, the punishment for deploying too many troops before the Queen is real. The equipment is designed to **enforce Queen Charge discipline**, not give you a free pass to spam army.

You can see the full level breakdown below — save this for upgrade reference.

Complete Monolith Arrow upgrade stat table from Level 1 to Level 27 showing highest extra damage percentages at each housing space tier (0-180, 181-250, 251+), damage taken reduction percentages, and hitpoint increase values

Photo by Clash of Clans community datamine

How to Get the Monolith Arrow Before the Trader Shop Closes

The Monolith Arrow is the headline reward of the **Anime Fury Medal Event** — Supercell's official announcement has the full event calendar. Tasks run **June 4-13**, and the Trader Shop stays open a couple of extra days after the tasks end — claim by June 15-17 (check the in-game timer for your region).

Here's the path:

1. **Collect Lucky Coins** during attacks while the event is active. These auto-progress an event reward track. 2. **The reward track pays out in Meow Medals** — the currency you spend in the Trader Shop. 3. **Spend 3,100 Meow Medals** at the Trader Shop to unlock the Monolith Arrow.

If you go pure F2P, the full task track (including the bonus tasks) hands out around **3,300 Meow Medals**. That's just barely enough — there's almost no margin for distraction. If you skip even a couple of bonus tasks, you'll fall short.

Event pass holders get an extra **5,500 Meow Medals** plus **600 Glowy Ore and 80 Starry Ore** thrown in. That's a clean buy for anyone who plays daily.

The other thing you can spend medals on is a **Fury Figurine Super Decoration** — purely cosmetic. F2P players: skip it. There's no scenario where the figurine is worth more than permanent epic equipment.

Best Archer Queen Loadout With Monolith Arrow

Here's the thing nobody is saying clearly: **the Monolith Arrow doesn't replace anything in the established Queen Charge meta.** It slots in alongside what most players already run.

Most TH16+ players have been running some version of this for months:

- **Giant Arrow** (epic) — active piece that pre-arrows tough defenses - **Magic Mirror** (rare) — summons a clone Queen for double DPS during the charge - **Healer Puppet** (common) — for solo Queen Charges without external healers

For Monolith Arrow, the question is **which one does it replace**. My answer after three days:

**Best default loadout**: `Giant Arrow + Monolith Arrow`

This is the cleanest setup for Queen Charge. Giant Arrow is your active burst opener — you blow a wall, kill a key defense, set up the charge. Monolith Arrow is **passive** and runs the whole attack — every Queen arrow gets the HP-proportional bonus.

If you've been a die-hard `Giant Arrow + Magic Mirror` player, swapping Magic Mirror for Monolith Arrow is **the upgrade for CWL play**. You give up the clone DPS in exchange for damage that scales massively against the targets you want to delete (defending Royal Champ, defending Warden, CC dragons, walls into the core).

**When Magic Mirror is still better**: if your Queen Charge is more about funnel coverage than core damage — TH16-style charge where you need the clone to walk outside and finish off mortars. At TH17/TH18 where the Queen's job is deleting heroes and CC, Monolith Arrow wins.

**Healer Puppet players**: keep Healer Puppet in slot 1 if you don't bring external healers. Run Monolith Arrow in slot 2 instead of whatever you had there.

Best Town Halls + Attack Strategies for Monolith Arrow

Monolith Arrow is most valuable where the Queen has the longest solo window and the toughest targets. That means TH17 and TH18.

**TH18 — Hydra openers + Root Rider smashes**: the standard Hydra Queen Charge opener gets meaningfully stronger. Your Queen takes down the Royal Champion, Warden, and a couple of high-HP buildings before the Dragon Riders even hit the field. Funnel with 1-2 Loons, send Queen, then the Root Rider wave behind.

**TH17 — Super Yeti smash + Queen Charge Recall**: Queen Charge Recall is the obvious fit. You charge in, delete the Royal Champion and CC dragons, recall before she dies, then send the main army. Monolith Arrow turns that 15-second window into way more value than before. See our Best TH17 Attack Strategy 2026 breakdown for the current Root Rider Yeti comp.

**TH16 — Edrag Lalo, Super Witch smash**: less impactful here because Queen Charge isn't always the opener. But if you run Queen Charge LavaLoon, Monolith Arrow stacks well — Queen leads, sets up a path, then the LavaLoon comes in. Bonus damage on the Multi-Inferno or the Eagle is huge.

**Where it underperforms**: any attack where you deploy 200+ housing space before the Queen. Witch Slap, Mass Hydra, Mass Bowler Smash — the Queen comes in second or third, and by then the bonus is already at the lowest 4-5% tier. Don't bother swapping for these.

In **CWL specifically**, you only get 1 attack per war. Stars are everything. The Monolith Arrow's strongest sell is **higher first-attempt value** — the bonus damage on the defending Royal Champ or Warden is often the difference between a clean 3-star and a 2-star fail.

If you're rebuilding your base before CWL day, head to our base finder tool to copy a tested anti-3-star layout that's already been holding in legend stack.

Should You Grind 3,100 Medals For It?

Honest decision matrix:

**Grind it if you:** - Play Queen Charge attacks (any variant) - Are TH16 or higher - Play CWL or competitive Legend League - Have the event pass (it's basically free with the bonus medals)

**Skip it if you:** - Run pure mass-troop attacks (Lalo, Hydra slap, witch slap) - Are TH15 or below (Queen Charge isn't the dominant style yet) - Hate doing daily login chores and the bonus tasks - Already have the figurine decoration and care about that

**The long view**: hero equipment is permanent. Even if Monolith Arrow doesn't perfectly suit your current attack style, it's a tool in the toolbox for when you want to switch up. Worst case, it sits unleveled in your Blacksmith waiting for the day you decide to learn Queen Charge.

My take: if you're past TH16, grind the 3,300 medals. The Monolith Arrow is the strongest Queen equipment Supercell has shipped since the Magic Mirror, and 3,100 medals for permanent value is a no-brainer.

Want to see the rest of the Archer Queen equipment compared head-to-head? Check our Archer Queen Best Equipment guide for the full loadout rankings, or browse every hero equipment in the tier list.

Frequently Asked Questions

What is the Monolith Arrow in Clash of Clans?

The Monolith Arrow is an Epic equipment piece for the Archer Queen, added on June 4, 2026 as the headline reward of the Anime Fury Medal Event. It makes the Queen's attacks deal bonus damage proportional to the target's maximum HP — same mechanic as the Monolith defense building. The bonus is highest when you've deployed under 180 housing space of troops, making it ideal for Queen Charge openers. It also gives the Queen a damage reduction buff and bonus HP that scale with the equipment's level.

How do I get the Monolith Arrow in June 2026?

Spend 3,100 Meow Medals in the Trader Shop during the Anime Fury Medal Event. The tasks run June 4-13 and the shop stays open through June 15-17 (check your in-game timer). You earn Meow Medals by completing event tasks during attacks — collect Lucky Coins, those auto-progress the reward track. A full F2P task track pays out around 3,300 medals, just enough. Event pass holders get an extra 5,500 medals plus 600 Glowy Ore and 80 Starry Ore.

What are the exact Monolith Arrow stats at max level?

At Level 27 (max), the Monolith Arrow's highest extra damage is 14% of the target's max HP (0-180 housing tier), 10% (181-250 tier), and 5% (251+ tier). The Queen also gets 10% damage reduction and +1,160 bonus hitpoints. Level 1 starts at 9.5% / 7% / 4% bonus damage, 3% damage reduction, and +100 HP. The 0-180 tier scales the fastest — almost a 50% improvement in peak damage from Level 1 to Level 27, making upgrades very worthwhile if you Queen Charge.

Should I pair Monolith Arrow with Giant Arrow or Magic Mirror?

For pure CWL anti-3-star attacks, run Giant Arrow + Monolith Arrow — the active opener stacks with the passive HP-bonus and gives the cleanest deep-Queen damage. Keep Magic Mirror if your Queen Charge is more about funnel coverage than core damage (more of a TH16 thing). Most pros are converging on Giant Arrow + Monolith Arrow for serious TH17/TH18 war play because the Queen's job in those metas is deleting defending heroes, where the HP-bonus matters most.

Will I lose the Monolith Arrow if I don't claim it by the event's end?

Yes — once the Trader Shop closes around June 15-17, the Monolith Arrow won't be available again until Supercell brings it back, which usually means months. Don't sleep on the medals. If you're short of the 3,100 needed, prioritize finishing the bonus task tier — that's where the last 800 medals come from. Even one missed daily can put you under the threshold.

What's the best Archer Queen attack strategy with Monolith Arrow?

Queen Charge variants — that's the entire point of this equipment. For TH18, run a 1-2 funnel Loon plus Queen Charge with Giant Arrow + Monolith Arrow, followed by a Dragon Rider or Root Rider wave. For TH17, Queen Charge Recall into Super Yeti smash is the cleanest setup. Avoid mass-troop comps like Lalo or Hydra Slap — by the time the Queen is on the field, you've already deployed past the 251 housing space threshold and the bonus damage tanks to its minimum tier. See our [TH18 attack strategy breakdown](/blog/best-th18-attack-strategy-2026-war-cwl) for army comps that actually work with this equipment.

Want more bases?

Browse our full library of 1,200+ base layouts.

Browse Bases

Related Posts