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Ruin Witch Guide: COC's New Witch Troop Explained

The Ruin Witch is Clash of Clans' new June 2026 troop that summons a golem from destroyed building rubble. Here's what we know before it goes live June 15.

The Ruin Witch, a purple-hooded Clash of Clans troop with glowing yellow eyes and a mechanical cannon backpack, summoning a golem made of building rubble

Photo by AI Generated

Quick Answer

The Ruin Witch is a brand-new permanent troop coming in the June 2026 Clash of Clans update, going live June 15, 2026. Instead of spawning skeletons like the regular Witch, she summons a golem built from the rubble of buildings you've already destroyed, reanimating the wreckage into a tanky bruiser. She's a Witch variant, but a completely different playstyle. Exact stats, housing space, and Town Hall unlock all land when the update drops on the 15th.

What is the Ruin Witch?

The Ruin Witch got her first official reveal in the June 13 sneak peek, and she's one of the headline additions in the June 2026 update. Picture a witch in a deep purple hood with glowing yellow eyes, hauling a big mechanical cannon-and-backpack contraption on her back. That gear isn't just for show. It's how she does her one trick that nobody else in the game does.

The short version: she's a new Witch variant, but she does not spawn skeletons. Don't confuse her with the regular Witch, the Super Witch, or the temporary event Broom Witch from earlier seasons. This is a separate, permanent troop with her own slot and her own mechanic. If you've been farming Dark Elixir to spam skeleton armies, the Ruin Witch asks you to think differently.

Supercell hasn't posted a full stat card yet, so a few things I'd normally tell you up front are still unknown. Her exact housing space, Town Hall unlock, and troop category (Dark Elixir or regular Elixir) aren't in an official stat card yet — those lock in the moment the update goes live. Content creators who saw the preview hinted she's on the chunky side for housing. One viewer joked about "26 housing space" during Judo Sloth's video, but treat that as a rumor, not a confirmed number, until the patch is live.

The Ruin Witch and the rubble golem she summons, from the June 2026 sneak peek

Photo by In-game screenshot

How does the Ruin Witch work?

Here's the part that makes her special. A normal Witch passively spawns skeletons over time, building a swarm that overwhelms defenses. The Ruin Witch skips skeletons entirely. She reanimates the rubble and debris of buildings that have already been destroyed and assembles them into a golem-like creature.

That changes how she plays in a big way. Skeletons are weak, fast, and disposable. A rubble golem is the opposite, a single bigger body that can soak hits and walk into defenses. Instead of a cloud of fragile bones, you get a tanky reanimated wreck that grows out of the destruction you're already causing.

The knock-on effect is timing. Skeleton Witches generate value the moment they hit the field. The Ruin Witch needs buildings to be destroyed first before there's rubble to reanimate, so she ramps up as your push tears through the base. Early in an attack she may feel slow. Mid-attack, once your troops have leveled a few buildings, she should start producing golems off the wreckage. I'll confirm the exact spawn rate, golem HP, and golem DPS once the update goes live, since none of that is posted yet.

If you want to test her against a layout, drop your favorite war base into our base finder tool after the 15th and run a few attacks to feel out the ramp-up.

What's the best army with the Ruin Witch?

From the sneak-peek footage, the early read is that the Ruin Witch pairs best with air troops rather than fast ground pushes. Judo Sloth's preview leaned toward funneling her in alongside flyers like Baby Dragons, letting the air units clear the outer ring while she follows up and turns the wreckage into golems.

That lines up with the mechanic. A fast all-ground hog or miner blitz ends before there's much rubble to work with, so she never gets going. A slower, grindier composition gives her time. Air troops are great at chewing through the outer buildings, which is exactly the debris she needs. Think of her as a backline support unit, not a spearhead.

She also showed up next to the new Angry Spell, which launched in the same patch. I broke that one down in the Angry Spell guide, and the two together hint at a slower, value-stacking attack style for this update. If you're a high Town Hall pushing war and CWL, it's worth seeing whether she slots into existing comps. Our best TH18 attack strategy breakdown is a good baseline to adapt once her real stats are out.

One honest caveat: until her official housing space is confirmed, I can't tell you how many you can realistically fit in an army. If the chunky-housing rumor holds, you're probably running two or three max as support, not a full Ruin Witch spam. I'll update army ratios the day numbers drop.

Ruin Witch vs the regular Witch: what's the difference?

This is the question I keep seeing, so let me make it clean. The regular Witch spawns skeletons continuously, costs Dark Elixir, and works as a swarm engine behind a tank. The Ruin Witch spawns a rubble golem from destroyed buildings, plays as a slower backline bruiser-maker, and leans toward air-heavy compositions.

They're not direct upgrades of each other. The regular Witch is still strong for ground swarm armies that want instant skeleton pressure. The Ruin Witch is a different tool for a different plan, value that builds as the base falls apart. If you already love skeleton armies, the classic Witch isn't going anywhere.

And to clear up the naming mess one more time: the Ruin Witch is not the Super Witch (a temporary Super Troop boost of the normal Witch) and not the event-only Broom Witch. She's her own permanent unit. For a wider look at how Super Troop boosts compare across the roster, the Super Troops guide covers the ones worth your Dark Elixir.

Where she ranks against the regular Witch on raw power, I genuinely can't call yet. Her DPS, HP, and the golem's stats are all still unconfirmed. Anyone ranking her with hard numbers before the 15th is guessing. For now, the safe play is to treat her as a fresh experiment, not a drop-in replacement. Slot a couple into an air army on the 15th, watch how the rubble golems hold a lane, and build out from there.

When does the Ruin Witch go live and how do I unlock it?

The Ruin Witch goes live June 15, 2026 as part of the June update, which also brings the Angry Spell and the new Hero Journey feature. Once the patch hits your client, you'll unlock her the usual way, by reaching the required Town Hall level and building or upgrading the relevant army structure.

Which Town Hall that is hasn't been confirmed by Supercell yet. The full patch details and balance sheet typically land on the official update post, so check the Clash of Clans website on the 15th for the locked-in numbers. The June update at large, including the Yeti rework and the equipment targeting changes, is covered in my June 2026 update breakdown if you want the bigger picture.

My plan: the moment the update drops, I'll come back and swap every unconfirmed stat in this post for the real figure, then post army comps I've actually tested rather than guessed at.

Frequently Asked Questions

Is the Ruin Witch the same as the Broom Witch?

No. The Broom Witch was a temporary event troop. The Ruin Witch is a separate, permanent unit added in the June 2026 update. They share the "witch" theme but are different troops with different mechanics.

What does the Ruin Witch summon instead of skeletons?

She summons a golem-like creature built from the rubble of buildings that have already been destroyed. Rather than spawning a swarm of fragile skeletons like the regular Witch, she reanimates wreckage into a single tankier body.

How much housing space does the Ruin Witch take?

Her exact housing space hasn't been officially confirmed yet. Sneak-peek footage hinted she's on the higher side, with one viewer joking about "26 housing space," but that's an unconfirmed rumor until the update goes live on June 15.

What army works best with the Ruin Witch?

Early footage suggests she pairs best with air troops like Baby Dragons rather than fast ground pushes, since she needs buildings destroyed first to reanimate rubble. Once she's live you can test comps against any layout using our base finder tool.

What Town Hall does the Ruin Witch unlock at?

Supercell hasn't confirmed the exact Town Hall unlock yet, so check back after the June 15 update drops for the exact requirement.

When does the Ruin Witch go live?

June 15, 2026, as part of the June update that also adds the Angry Spell and the Hero Journey feature. Full stats and balance numbers will be confirmed in the official patch notes that day.

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